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IDProjectCategoryView StatusDate SubmittedLast Update
0000328Zandronum[All Projects] Bugpublic2011-03-15 18:282018-09-30 22:14
Reporterunknownna 
Assigned ToDusk 
PrioritylowSeveritytrivialReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target Version3.0Fixed in Version3.0 
Summary0000328: HasteRune trails vs ArtiSpeedBoots and TurboSphere trails
DescriptionHasteRune trails are spawned all the time, even when the player is not moving. ArtiSpeedBoots and TurboSphere trails are only spawned whenever the player starts to move.
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-  Notes
User avatar (0008945)
Watermelon (developer)
2014-06-08 22:47

Worth fixing? It doesn't sound game breaking or would consume a ton of bandwidth since its just one person with the item
User avatar (0012546)
unknownna (updater)
2015-06-06 15:13
edited on: 2015-06-06 15:14

But still, this means that the Skulltag/Zandronum-specific item potentially uses more bandwidth than necessary.

User avatar (0013975)
Dusk (developer)
2015-12-13 02:55

Was fixed by the rune system change 0002137

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- Issue History
Date Modified Username Field Change
2011-03-15 18:28 unknownna New Issue
2012-06-09 13:22 Torr Samaho Category General => Bug
2014-06-08 22:47 Watermelon Note Added: 0008945
2014-06-08 22:47 Watermelon Status new => feedback
2015-06-06 15:13 unknownna Note Added: 0012546
2015-06-06 15:13 unknownna Status feedback => new
2015-06-06 15:14 unknownna Note Edited: 0012546 View Revisions
2015-12-13 02:55 Dusk Note Added: 0013975
2015-12-13 02:55 Dusk Status new => resolved
2015-12-13 02:55 Dusk Resolution open => fixed
2015-12-13 02:55 Dusk Assigned To => Dusk
2015-12-13 02:55 Dusk Target Version => 3.0
2015-12-13 02:55 Dusk Fixed in Version => 3.0
2018-09-30 22:14 Blzut3 Status resolved => closed






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