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IDProjectCategoryView StatusDate SubmittedLast Update
0000322Zandronum[All Projects] Bugpublic2011-03-12 17:532015-01-23 01:10
ReporterMati 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version 
Summary0000322: Wrong F1 help during TeamGames
DescriptionWhen playing a TeamGame if you'll press F1 for help, Possesion gamemode help will pop up.
Steps To ReproducePress F1 on any aow2 server :p
Attached Filespng file icon menu_help_ctf.png [^] (53,968 bytes) 2011-03-12 22:41


? file icon help_coop_mapinfo.wad [^] (12,668 bytes) 2015-01-23 01:05

- Relationships

-  Notes
User avatar (0001150)
unknownna (updater)
2011-03-12 22:37

Hmm, it seems that f1_poss.png is displayed in the teamgame mode online. The standard Doom help screens are displayed offline.

But the help screens need a revamp. Not necessarily in terms of aesthetics, but in terms of functionality. When the Skulltag help screens fade, you can see the standard Doom ones displayed underneath them.
User avatar (0001210)
Torr Samaho (administrator)
2011-03-27 20:38

The customizable "teamgame" game mode now uses the F1_TMGM lump as F1 help screen. Such a lump doesn't exist in skulltag_data.pk3 though, so Doom's help screen will be displayed in teamgame unless the current mod has its won F1_TMGM lump.
User avatar (0001211)
Torr Samaho (administrator)
2011-03-27 20:48

> When the Skulltag help screens fade, you can see the standard Doom ones displayed underneath them.

Can you elaborate how to reproduce this?
User avatar (0001214)
unknownna (updater)
2011-03-28 00:30

Steps to reproduce:

1) Start Skulltag.
2) "map map01; netgame" in the console.
3) "menu_help" in the console.
4) Press the enter key.

When you press the enter key, the standard Doom help screen is flashed on-screen before displaying the ST screen again.
User avatar (0011508)
Edward-san (developer)
2015-01-23 01:05
edited on: 2015-01-23 01:10

Now that we're zandronum ... I made a new example wad, containing:
- the F1_COOP image from skulltag_data
- two pics, made by Dusk (cacowads!)
- and a mapinfo with infos on the f1 screen.

If you try this with just zandronum and use the same steps as in comment 0000322:0001214 , you'll see that the COOP pic will override the other help screens.

My question is how to handle this:
- show F1_COOP first, then the other pics?
- show the pics first, then F1_COOP?
- hide all the pics and show just F1_COOP?
- show F1_COOP first, then CREDIT as last?


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- Issue History
Date Modified Username Field Change
2011-03-12 17:53 Mati New Issue
2011-03-12 22:37 unknownna Note Added: 0001150
2011-03-12 22:41 unknownna File Added: menu_help_ctf.png
2011-03-12 22:43 unknownna Status new => confirmed
2011-03-27 20:38 Torr Samaho Note Added: 0001210
2011-03-27 20:48 Torr Samaho Note Added: 0001211
2011-03-27 20:48 Torr Samaho Status confirmed => feedback
2011-03-28 00:30 unknownna Note Added: 0001214
2012-06-09 13:22 Torr Samaho Category General => Bug
2015-01-23 01:05 Edward-san Note Added: 0011508
2015-01-23 01:05 Edward-san File Added: help_coop_mapinfo.wad
2015-01-23 01:10 Edward-san Note Edited: 0011508 View Revisions






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