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IDProjectCategoryView StatusDate SubmittedLast Update
0003189Zandronum[All Projects] Bugpublic2017-07-16 20:002017-07-17 14:38
ReporterFrits 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusnewResolutionopen 
PlatformOSOS Version
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003189: Skin sounds not working anymore
DescriptionFrom this post:

"I noticed in 3.0 that you can't use skin (sounds) anymore in complex doom, while you could in 2.0? Skins work perfectly in unmodded doom though. Did something change to alter this behavior or is this a bug?"

"They won't work in gzdoom either but I suspect that's because all zandroskins use skininfo and not S_SKIN lumps. I'm not sure about this though but I can't get my skins to work in 1.8.6 and the latest GZD build anyway."
Attached Files? file icon GZDTestGuy.wad [^] (124,370 bytes) 2017-07-17 14:34
? file icon ZANTestGuy.wad [^] (124,374 bytes) 2017-07-17 14:34

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-  Notes
User avatar (0018051)
Edward-san (developer)
2017-07-16 20:03

It would be nice to have both an example wad containing SKININFO and an example wad containing S_SKIN for GZdoom.
User avatar (0018055)
Frits (reporter)
2017-07-17 14:36
edited on: 2017-07-17 14:38

Test skins(StrafeGuy) uploaded. ZANGUY with SKININFO and GZDGUY with S_SKIN.

I noticed with trial and error that you can't make a sound only skin for GZDOOM, it just won't recognize the skin unless you add new sprites.


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- Issue History
Date Modified Username Field Change
2017-07-16 20:00 Edward-san New Issue
2017-07-16 20:01 Edward-san Reporter Edward-san => Frits
2017-07-16 20:03 Edward-san Note Added: 0018051
2017-07-16 20:03 Edward-san Status new => feedback
2017-07-17 14:34 Frits File Added: GZDTestGuy.wad
2017-07-17 14:34 Frits File Added: ZANTestGuy.wad
2017-07-17 14:36 Frits Note Added: 0018055
2017-07-17 14:36 Frits Status feedback => new
2017-07-17 14:38 Frits Note Edited: 0018055 View Revisions






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