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IDProjectCategoryView StatusDate SubmittedLast Update
0000305Zandronum[All Projects] Bugpublic2011-02-21 23:382024-03-01 15:11
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target Version3.1Fixed in Version3.1 
Summary0000305: Doom sphere / Guard sphere not cleared after death
DescriptionDoom and Guard spheres aren't cleared after death. The other spheres are cleared properly.
Additional InformationThis happens offline and online.
Attached Filespng file icon Screenshot_Doom_20110222_003508.png [^] (32,900 bytes) 2011-02-21 23:38


png file icon Screenshot_Doom_20110222_002959.png [^] (24,494 bytes) 2011-02-21 23:38

- Relationships

-  Notes
User avatar (0001113)
Edward-san (developer)
2011-02-22 00:56

What? I thought it was not a bug...
User avatar (0001115)
cq75 (reporter)
2011-02-22 03:49

I noticed this too, and also thought it was not a bug.
(0001120)
user35
2011-02-23 08:38

yes, I have noticed these too. I thought too it wasn't a bug, I thought it was intend behaviour
User avatar (0001121)
Felicrux (reporter)
2011-02-23 20:14

Personally, I considered this a feature. It should stay the way it is.
User avatar (0001130)
Edward-san (developer)
2011-02-27 14:19

Now that I think of it, if it would be a feature, then also the "invulnerability", the "partial invisibility" and the "invisibility" cloaks (i don't know the other ones) should not be cleared. It's better to "fix the bug" and eventually make an option to enable/disable such feature IMHO.
User avatar (0001166)
unknownna (updater)
2011-03-18 03:25
edited on: 2015-06-06 23:38

> Personally, I considered this a feature. It should stay the way it is.

I'd agree with you if the BlurSphere also used the Vanilla Doom behavior, but it does not. The Skulltag spheres are out-of-sync with the newer (G)ZDoom behavior.

Quoted from The Doom Wiki:

When the invisible player is killed, his corpse sprite will retain its blurry appearance, similar to that of a spectre's corpse.

User avatar (0012571)
unknownna (updater)
2015-06-06 22:16
edited on: 2015-06-06 22:23

There's nothing to backport here. The current behavior is based on dated ZDoom behavior.

User avatar (0023170)
Ru5tK1ng (updater)
2024-03-01 15:11

Seems to have been resolved a while ago.

Issue Community Support
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- Issue History
Date Modified Username Field Change
2011-02-21 23:38 unknownna New Issue
2011-02-21 23:38 unknownna File Added: Screenshot_Doom_20110222_003508.png
2011-02-21 23:38 unknownna File Added: Screenshot_Doom_20110222_002959.png
2011-02-22 00:56 Edward-san Note Added: 0001113
2011-02-22 03:49 cq75 Note Added: 0001115
2011-02-23 08:38 user35 Note Added: 0001120
2011-02-23 20:14 Felicrux Note Added: 0001121
2011-02-27 14:19 Edward-san Note Added: 0001130
2011-03-18 03:25 unknownna Note Added: 0001166
2012-06-09 13:22 Torr Samaho Category General => Bug
2014-06-08 22:48 Watermelon Status new => closed
2014-06-08 22:48 Watermelon Resolution open => backport later
2015-06-06 22:16 unknownna Note Added: 0012571
2015-06-06 22:16 unknownna Status closed => feedback
2015-06-06 22:16 unknownna Resolution backport later => reopened
2015-06-06 22:23 unknownna Note Edited: 0012571 View Revisions
2015-06-06 23:38 unknownna Note Edited: 0001166 View Revisions
2024-03-01 15:11 Ru5tK1ng Note Added: 0023170
2024-03-01 15:11 Ru5tK1ng Status feedback => resolved
2024-03-01 15:11 Ru5tK1ng Resolution reopened => fixed
2024-03-01 15:11 Ru5tK1ng Fixed in Version => 3.1
2024-03-01 15:11 Ru5tK1ng Target Version => 3.1






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