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IDProjectCategoryView StatusDate SubmittedLast Update
0003039Zandronum[All Projects] Bugpublic2017-03-15 18:052017-03-20 19:03
ReporterLego_CS 
Assigned ToTorr Samaho 
PriorityhighSeveritymajorReproducibilityalways
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003039: ThrustThingZ Actor hits floor specials act differently between 2.1.2 and 3.0
DescriptionThis is the same in GZDoom.

When landing on ThrustThingZ actor hits floor special sectors with +jump active, you would previously be thrust further upwards than when +jump is not active. This is only the case in Zandronum 3.0 for every other jump rather than every single time. This behavioral change could screw up mods that make use of these types of jump panels such as MM8BDM and Jump Maze.
Steps To Reproduce1) Load the example wad in Zandronum 2.1.2
2) Enter MAP01, land on the sector with the red dots texture while holding jump.
3) Repeat the previous steps for Zandronum 3.0 beta 170205.
-- The resulting height should be lower for the first jump, but then reach the same height for the second jump.
-- Every odd numbered jump after that will be low, every even number high. This pattern resets upon landing on a sector that doesn't have a ThrustThingZ special that is activated on actor hits floor.
4) This is the same in GZDoom 2.3.2
Additional InformationThe biggest thing to note is that this change impacts how Jump Maze handles things. They almost inevitably use this manner of jump panel because it's intuitive and easy to implement.
Attached Files? file icon JumpPadTest.wad [^] (4,081 bytes) 2017-03-15 18:05

- Relationships

-  Notes
User avatar (0016996)
Torr Samaho (administrator)
2017-03-18 16:37

So GZDoom 2.3.2 behaves like Zandronum 3.0 currently does? If so, can you make a bug report at the GZDoom tracker?
User avatar (0017035)
Cutman (reporter)
2017-03-20 19:03
edited on: 2017-03-20 19:03

Note that we can band-aid 8BDM for 3.0 if this behavior remains. I can't say the same for other mods that rely on it though.


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- Issue History
Date Modified Username Field Change
2017-03-15 18:05 Lego_CS New Issue
2017-03-15 18:05 Lego_CS File Added: JumpPadTest.wad
2017-03-18 16:37 Torr Samaho Note Added: 0016996
2017-03-18 16:37 Torr Samaho Assigned To => Torr Samaho
2017-03-18 16:37 Torr Samaho Status new => feedback
2017-03-20 19:03 Cutman Note Added: 0017035
2017-03-20 19:03 Cutman Note Edited: 0017035 View Revisions






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