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IDProjectCategoryView StatusDate SubmittedLast Update
0003033Zandronum[All Projects] Bugpublic2017-03-10 06:112017-05-23 01:05
Reporterjdagenet 
Assigned ToTorr Samaho 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMicrosoftOSWindowsOS Version10
Product Version2.1 
Target Version3.0Fixed in Version3.0 
Summary0003033: Looping clientside script loses track of activator when the actor is morphed online
DescriptionA looping clientside script will either lose track of the activator or terminate altogether (we haven't been able to verify which) if the player is morphed in an online server, not offline.
Steps To ReproduceDownload this:https://www.sendspace.com/file/n6y233 [^]

Host an online server with the mod.

Purchase a class through the Purchase Terminal and buy a mech at the War Factory. Note that the menu used to buy the mech will remain on the screen.

The two main files to keep in mind are a_mechs.acs and a_menu.acs.
Open a_mechs.acs and comment out lines 122-124 (these lines handle the actual mech morphing).

Right-click on aow2scrp.acs and recompile the ACS source and save the PK3. Rehost the server with the mod and retry the steps above. The menu should not remain on the screen now.
Additional InformationIt has been tested that the script SC_MENU inside the a_menu.acs file works up until the while loop under traditional circumstances. Everything after the while loop is a mystery because that is when the player is morphed.

It has been predicted that online actor morphing underwent an overhaul from 161030 to 170205 because this issue did not happen for me or Catastrophe when we were testing with 161030.

This doesn't seem to be an issue for offline play since the problem persists only when then game is online.
Attached Files? file icon morphbug.pk3 [^] (2,453 bytes) 2017-03-15 20:03
? file icon morphbug-minimal.wad [^] (1,642 bytes) 2017-05-15 11:17
? file icon morphbug-minimal-fixed.wad [^] (1,620 bytes) 2017-05-15 11:20

- Relationships

-  Notes
User avatar (0016967)
Torr Samaho (administrator)
2017-03-11 19:00

Please post a minimal example wad.
User avatar (0016993)
Ru5tK1ng (updater)
2017-03-15 20:07

I posted morphbug.pk3 which I think highlights what the ticket author is trying to convey.

Host a server with cheats on with morphbug.pk3.
Type Chase in console.
Fire at the button to activate the script.
When the menu pops up, type Morphme ZombiePlayer in console.

Notice how the menu disappears even though it's still active (you can't move).

When you do this offline, the menu doesn't disappear when you morph into ZombiePlayer.
User avatar (0017346)
StrikerMan780 (reporter)
2017-04-26 17:13

I can confirm, this bug plagues the special attack of one of SMMP's classes.
User avatar (0017400)
Torr Samaho (administrator)
2017-04-29 14:33

Do 2.1.2 and 3.0 behave the same in this regard?
User avatar (0017699)
Korshun (reporter)
2017-05-15 11:16
edited on: 2017-05-15 11:25

The provided example wad is not minimal enough. I made an example wad to specifically test this bug.

No scripts are stopped when the player morphs. Clientside scripts lose track of the activator if the activator player is morphed or unmorphed, but only in online games.

The bug is the same in 2.1.2 and 3.0.

EDIT: I fixed a slight display bug in the example wad, making it usable in singleplayer too.

User avatar (0017722)
Torr Samaho (administrator)
2017-05-20 13:49

Thanks for the example wad! Should be fixed now.
User avatar (0017738)
Ru5tK1ng (updater)
2017-05-23 01:05

I tested the fix online and it seems all the issues from all the posted wads are now fixed.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Combinebobnt Korshun
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2017-03-10 06:11 jdagenet New Issue
2017-03-11 19:00 Torr Samaho Note Added: 0016967
2017-03-11 19:01 Torr Samaho Status new => feedback
2017-03-15 20:03 Ru5tK1ng File Added: morphbug.pk3
2017-03-15 20:07 Ru5tK1ng Note Added: 0016993
2017-04-26 17:13 StrikerMan780 Note Added: 0017346
2017-04-29 14:33 Torr Samaho Note Added: 0017400
2017-05-15 11:16 Korshun Note Added: 0017699
2017-05-15 11:17 Korshun File Added: morphbug-minimal.wad
2017-05-15 11:20 Korshun File Added: morphbug-minimal-fixed.wad
2017-05-15 11:21 Korshun Note Edited: 0017699 View Revisions
2017-05-15 11:25 Korshun Note Edited: 0017699 View Revisions
2017-05-20 11:18 Torr Samaho Product Version => 2.1
2017-05-20 13:49 Torr Samaho Note Added: 0017722
2017-05-20 14:14 Torr Samaho Assigned To => Torr Samaho
2017-05-20 14:14 Torr Samaho Status feedback => needs testing
2017-05-23 01:05 Ru5tK1ng Note Added: 0017738
2017-05-23 01:05 Ru5tK1ng Status needs testing => resolved
2017-05-23 01:05 Ru5tK1ng Resolution open => fixed
2017-05-23 01:05 Ru5tK1ng Fixed in Version => 3.0
2017-05-23 01:05 Ru5tK1ng Target Version => 3.0






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