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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002992 | Zandronum | [All Projects] Suggestion | public | 2017-01-24 02:42 | 2024-02-29 03:26 | ||||||||
Reporter | DrPyspy | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||||||
Status | confirmed | Resolution | backport later | ||||||||||
Platform | OS | Windows 10 | OS Version | ||||||||||
Product Version | 3.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002992: Friction actor property missing | ||||||||||||
Description | When attempting to use the Friction actor property, the error message "'friction' is an unknown actor property" appears. | ||||||||||||
Steps To Reproduce | 1. Create a new actor 2. Add the 'friction' property with any number after it 3. Compile into a mod and run with Zandronum | ||||||||||||
Attached Files | friction.wad [^] (595 bytes) 2022-08-17 00:34 friction2.wad [^] (2,617 bytes) 2022-08-17 00:34 | ||||||||||||
Relationships | |||||||||||
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Notes | |
(0016678) Unknown (reporter) 2017-01-24 09:29 |
I Believe this is because APROP_Friction was added only at 2.8.1 of ZDoom, and Zandronum 3.0 ZDoom base is 2.7.1 (i think ?) |
(0016683) Ru5tK1ng (updater) 2017-01-24 21:29 |
Yes it is a property added in 2.8.1. It'll be in Zandronum after 3.0. |
(0022309) arkore (reporter) 2022-08-17 00:34 |
Looks like it wasn't added to Zan 3. I tried SetActorProperty(0, APROP_Friction, 2.0); in ENTER, but when I do Log(f:GetActorProperty(0, APROP_Friction)); it just says 0. TDRR confirmed that APROP_Friction is not supported in Zan 3. Note, there appears to be a duplicate of this ticket at 0002713. Could someone check and mark as dupe, if so. --- Here are two WAD files: 1. friction.wad - for APROP_Friction test 2. friction2.wad - for Friction actor property test Command(s): zandronum.exe -iwad DOOM2.WAD -file friction.wad +map MAP01 zandronum.exe -iwad DOOM2.WAD -file friction2.wad +map MAP01 Steps: See console and/or terminal error. Dev notes: 'https://github.com/ZDoom/gzdoom/commit/c4d8950a7f613e542184e87bc646bca2e23a4ad1 [^]' - fixed APROP_Friction missing break -'https://github.com/ZDoom/gzdoom/releases/tag/2.5pre [^]' 'https://github.com/ZDoom/gzdoom/commit/7a26318bf0245bf44e8261a400d64533b18c07eb [^]' - floatified friction. -'https://github.com/ZDoom/gzdoom/releases/tag/2.5pre [^]' 'https://github.com/ZDoom/gzdoom/commit/ea7ba9dba3ed1301e52d4e6f982dc31874827b82 [^]' - add per-actor friction -'https://github.com/ZDoom/gzdoom/releases/tag/1.8.10 [^]' |
(0023102) Ru5tK1ng (updater) 2024-02-29 03:26 |
It's up to Torr to determine if something gets ported out of sequence. I'll just mark this as backport later in the meantime. |
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Supporters: | TDRR |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2017-01-24 02:42 | DrPyspy | New Issue | |
2017-01-24 07:08 | Dusk | Severity | minor => feature |
2017-01-24 07:08 | Dusk | Category | Bug => Suggestion |
2017-01-24 09:29 | Unknown | Note Added: 0016678 | |
2017-01-24 21:29 | Ru5tK1ng | Note Added: 0016683 | |
2022-08-17 00:34 | arkore | Note Added: 0022309 | |
2022-08-17 00:34 | arkore | File Added: friction.wad | |
2022-08-17 00:34 | arkore | File Added: friction2.wad | |
2022-10-13 14:46 | WaTaKiD | Relationship added | has duplicate 0002713 |
2022-12-10 20:41 | Kaminsky | Relationship added | has duplicate 0004060 |
2024-02-29 03:26 | Ru5tK1ng | Note Added: 0023102 | |
2024-02-29 03:26 | Ru5tK1ng | Status | new => acknowledged |
2024-02-29 03:26 | Ru5tK1ng | Resolution | open => backport later |
2024-02-29 03:26 | Ru5tK1ng | Product Version | 4.0-beta => 3.1 |
2024-02-29 03:26 | Ru5tK1ng | Status | acknowledged => confirmed |
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