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IDProjectCategoryView StatusDate SubmittedLast Update
0002984Zandronum[All Projects] Bugpublic2017-01-16 10:572017-01-22 10:58
ReporterUnknown 
Assigned To 
PrioritynormalSeveritytweakReproducibilityalways
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0002984: Gameplay Options missing from Offline Skirmish.
DescriptionThis makes it impossible to change some dmflags before starting mode, Restarting mode reverts gameplay changes made in options menu (Such as spawning monsters in Deathmatch mode).

This is possible in 2.1.2 but is no longer possible in 3.0.
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-  Notes
User avatar (0016668)
Dusk (developer)
2017-01-21 22:48

This is because the gameplay settings menu now directly changes the gameplay CVars and this is in contradiction to the skirmish menu which wants to save them for later. (You can thank Graf for this.)

I think I can experiment with a solution: copy the gameplay settings menu and modify it to better fit the offline skirmish. If that doesn't work then this cannot be fixed at all.
User avatar (0016669)
Unknown (reporter)
2017-01-22 00:11

Even changing dmflags before starting a map/mode doesn't change anything, eg: enabling monsters then switching to deathmatch, It used to work when it was accessible directly from offline skirmish sub-menu.
User avatar (0016670)
Dusk (developer)
2017-01-22 10:58

That's because starting a new game resets dmflags. The offline skirmish menu did not set the dmflags directly but saved the dmflags that the new game needs to have and activated them after the game started.

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- Issue History
Date Modified Username Field Change
2017-01-16 10:57 Unknown New Issue
2017-01-21 22:48 Dusk Note Added: 0016668
2017-01-22 00:11 Unknown Note Added: 0016669
2017-01-22 10:58 Dusk Note Added: 0016670






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