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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002983 | Zandronum | [All Projects] Bug | public | 2017-01-16 10:03 | 2017-03-05 18:01 | ||||
Reporter | Dark-Assassin | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | OS Version | |||||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | |||||||
Summary | 0002983: Player models do not apply translation | ||||||||
Description | 3D Models for the player are not getting their color applied from the color selector in the Player Setup menu. This however works fine in Zandronum 2.1.2 and GZDoom 1.8.6. GZDoom's player color selection is vanilla though and not the modified one. | ||||||||
Steps To Reproduce | 'https://dl.dropbox.com/s/ejc15heui4olo8e/PlayerModel.pk3 [^]' | ||||||||
Additional Information | This might be happening because the model code is still set to use GZDoom's color selection rather than Zandronum's. | ||||||||
Attached Files | PlayerModel.pk3 [^] (1,644,150 bytes) 2017-01-24 07:30 Screenshot 2017-01-31 10.12.32.png [^] (887,593 bytes) 2017-01-30 23:43 Screenshot 2017-01-31 10.15.11.png [^] (695,831 bytes) 2017-01-30 23:45 | ||||||||
Notes | |
(0016680) Torr Samaho (administrator) 2017-01-24 19:28 |
The works fine for me in 3.0 under Windows with your example wad. Please elaborate how to reproduce the problem. |
(0016738) Dark-Assassin (administrator) 2017-01-30 23:48 |
Uploaded example screenshots for 161030-2038 and GZDoom 1.8.6 |
(0016741) Torr Samaho (administrator) 2017-01-31 07:27 edited on: 2017-01-31 07:28 |
I still can't reproduce the problem. It simply works fine for me under Windows 10 with an NVIDIA GPU. Do you use a different GPU? Did you try with a clean ini? Can anybody else reproduce the problem? |
(0016742) StrikerMan780 (reporter) 2017-01-31 08:27 |
Try making the model's texture a paletted PNG with the Doom palette. That usually works. |
(0016832) Dark-Assassin (administrator) 2017-02-10 13:16 |
Ok, apparently it was a problem on my side. I created a new ini file and it works properly. Turns out I had cl_overrideplayercolors set. But even if set to anything but Always, it really shouldn't apply in Singleplayer, or maybe even yourself at all for that matter. @StrikerMan780: Player models are automatically turned in to paletted versions by the engine. |
(0016939) Torr Samaho (administrator) 2017-03-05 18:01 |
cl_overrideplayercolors does what its name implies, it unconditionally overrides player colors. Sounds like everything is working as intended then. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2017-01-16 10:03 | Dark-Assassin | New Issue | |
2017-01-22 21:11 | Torr Samaho | Target Version | => 3.0 |
2017-01-24 07:30 | Torr Samaho | File Added: PlayerModel.pk3 | |
2017-01-24 19:28 | Torr Samaho | Note Added: 0016680 | |
2017-01-24 19:28 | Torr Samaho | Assigned To | => Torr Samaho |
2017-01-24 19:28 | Torr Samaho | Status | new => feedback |
2017-01-30 23:43 | Dark-Assassin | File Added: Screenshot 2017-01-31 10.12.32.png | |
2017-01-30 23:45 | Dark-Assassin | File Added: Screenshot 2017-01-31 10.15.11.png | |
2017-01-30 23:48 | Dark-Assassin | Note Added: 0016738 | |
2017-01-30 23:48 | Dark-Assassin | Status | feedback => assigned |
2017-01-31 07:27 | Torr Samaho | Note Added: 0016741 | |
2017-01-31 07:28 | Torr Samaho | Note Edited: 0016741 | View Revisions |
2017-01-31 07:28 | Torr Samaho | Note Revision Dropped: 16741: 0010097 | |
2017-01-31 08:27 | StrikerMan780 | Note Added: 0016742 | |
2017-02-10 13:16 | Dark-Assassin | Note Added: 0016832 | |
2017-03-05 18:01 | Torr Samaho | Note Added: 0016939 | |
2017-03-05 18:01 | Torr Samaho | Status | assigned => closed |
2017-03-05 18:01 | Torr Samaho | Resolution | open => no change required |
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