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IDProjectCategoryView StatusDate SubmittedLast Update
0002954Zandronum[All Projects] Bugpublic2016-12-09 18:532017-03-20 18:53
ReporterEdward-san 
Assigned ToTorr Samaho 
PrioritynormalSeveritymajorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version3.0-beta 
Target Version3.0Fixed in Version 
Summary0002954: SetActorPitch and ChangeActorPitch ACS functions ignore the player's pitch limits
DescriptionThese functions, which were added in 3.0 by code upgrade, did not guard the pitch value against the player's pitch limits, so in the software renderer it was possible to see the bottom or the top.

This was reported in zdoom here (contains also the example wad with the issue) and was fixed in zdoom with this commit:https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/3421062476ab7ecc90fda085c325eec0b85f861a [^] .
Steps To ReproduceDownload the wad from the link, open map01 and let the script do the trick.
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-  Notes
User avatar (0017017)
Torr Samaho (administrator)
2017-03-19 15:27

The ZDoom fix relies on ZDoom changes not in 3.0 yet, e.g.https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/034144ab478758920808a268a3861055e978710c [^]
, which is intertwined with even more missing ZDoom changes. I'm not sure whether we should backport the fix for 3.0.
User avatar (0017034)
Cutman (reporter)
2017-03-20 18:53

We (modders) can easily play around this quirk until it is fixed in a later version.

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- Issue History
Date Modified Username Field Change
2016-12-09 18:53 Edward-san New Issue
2016-12-09 18:53 Edward-san Status new => assigned
2016-12-09 18:53 Edward-san Assigned To => Torr Samaho
2016-12-09 19:06 Edward-san Description Updated View Revisions
2016-12-24 22:41 Dusk Target Version => 3.0
2017-03-19 15:27 Torr Samaho Note Added: 0017017
2017-03-20 18:53 Cutman Note Added: 0017034






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