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IDProjectCategoryView StatusDate SubmittedLast Update
0002945Zandronum[All Projects] Suggestionpublic2016-12-06 21:152023-08-06 04:06
ReporterFused 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version3.0-beta 
Target VersionFixed in Version3.2 
Summary0002945: Allow modifications to language file content through skins
DescriptionI have a little feature that allows users to add their own music to the game by following a certain pattern. To achieve this the custom music has to come after the predefined music from the mod itself, because the engine can't really figure out by itself what the name of these files are if it doesn't follow said pattern.
The problem is that those default music files cannot be modified, so users that might want to modify those, cannot and are forced to add new music instead.

It would be nice to have a way to edit files anyway, perhaps through the use of a small symbol before the constants, to define them as editable. Or just enable it altogether. Nobody in their right mind stores valuable variables in there anyway.
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User avatar (0022903)
Fused (reporter)
2023-08-05 20:30

This can get closed now that 3.2 is implementing `LumpOpen` and similar functions.

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- Issue History
Date Modified Username Field Change
2016-12-06 21:15 Fused New Issue
2016-12-06 21:30 WaTaKiD Description Updated View Revisions
2023-08-05 20:30 Fused Note Added: 0022903
2023-08-06 04:06 Kaminsky Status new => closed
2023-08-06 04:06 Kaminsky Resolution open => no change required
2023-08-06 04:06 Kaminsky Fixed in Version => 3.2






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