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IDProjectCategoryView StatusDate SubmittedLast Update
0002809Zandronum[All Projects] Bugpublic2016-08-18 12:462018-09-30 21:41
ReporterD3X1K AXYZ 
Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0-beta 
Target VersionFixed in Version3.0 
Summary0002809: Zandronum will not end process if not responding
Description3.0 alpha Build 160229-1221
when it stops responding, it will not close out even when i use the task manager.
details
display: fullscreen with opengl
mods: does not matter
graphics: low quality

Additional InformationIf you need more info please let me know what you require.
If this is something that has already been addressed, then please forgive me.
Attached Files

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-  Notes
User avatar (0015482)
Dusk (developer)
2016-08-18 13:30

And... what is it that you're doing that causes it to stop responding in the first place...?
User avatar (0015501)
D3X1K AXYZ (reporter)
2016-08-19 21:44

It doesn't matter. Any process that would lag the game for a few seconds (normally occurring in the higher levels of the DooM games). I don't mind the lag, crashes, or not responding (esp when I use mods, as I know these can cause problems) , but having to log off just to get the process to end is a problem.

Hope this helps :D.
if not, please let me know
User avatar (0015502)
Visual Vincent (reporter)
2016-08-19 21:57
edited on: 2016-08-19 22:00

Finding the cause to why the process crashes can be very hard. I've experienced this too, and it started happening to me around version 2.1 or 2.1.2.

The thing is, I hardly think this is fixable. Something in one of the updates causes a behaviour at crash that makes the process temporarily unable to terminate. Locating the exact cause will, as previously mentioned, be hard.

I experience this now and then, and the thing is that you don't have to log off (at least I never have had to). End the process via the task manager, wait, and it should terminate at most within a few minutes.


EDIT:
By the way my game usually crashes like this at startup, so I'm unsure if it's the exact same problem.

User avatar (0016360)
Torr Samaho (administrator)
2016-11-27 16:50

D3X1K AXYZ, did 2.1.2 behave differently?
User avatar (0017096)
Torr Samaho (administrator)
2017-04-08 12:22

Since there was no feedback for more than four months and I can't reproduce the problem, I'm closing this. Feel free to reopen this ticket by providing feedback.
User avatar (0017111)
D3X1K AXYZ (reporter)
2017-04-08 17:10

UPDATE: Zandronum 3.0-alpha-170205-2117 has fixed the issue.
I wish I could just update the issue details instead of reopening this whole issue just to say it has been fixed in the new version and can be closed. I had forgotten about this thread otherwise this could have been closed much sooner.
Sorry for the inconvenience.

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- Issue History
Date Modified Username Field Change
2016-08-18 12:46 D3X1K AXYZ New Issue
2016-08-18 13:30 Dusk Note Added: 0015482
2016-08-18 13:30 Dusk Priority high => normal
2016-08-18 13:30 Dusk Severity crash => minor
2016-08-18 13:54 Dusk Status new => feedback
2016-08-19 21:44 D3X1K AXYZ Note Added: 0015501
2016-08-19 21:44 D3X1K AXYZ Status feedback => new
2016-08-19 21:57 Visual Vincent Note Added: 0015502
2016-08-19 22:00 Visual Vincent Note Edited: 0015502 View Revisions
2016-11-27 16:50 Torr Samaho Note Added: 0016360
2016-11-27 16:50 Torr Samaho Status new => feedback
2016-12-24 22:41 Dusk Target Version => 3.0
2017-04-08 12:22 Torr Samaho Note Added: 0017096
2017-04-08 12:22 Torr Samaho Status feedback => closed
2017-04-08 12:22 Torr Samaho Resolution open => unable to reproduce
2017-04-08 12:22 Torr Samaho Target Version 3.0 =>
2017-04-08 17:10 D3X1K AXYZ Note Added: 0017111
2017-04-08 17:10 D3X1K AXYZ Status closed => feedback
2017-04-08 17:10 D3X1K AXYZ Resolution unable to reproduce => reopened
2017-11-09 20:55 Dusk Status feedback => resolved
2017-11-09 20:55 Dusk Resolution reopened => fixed
2017-11-09 20:55 Dusk Fixed in Version => 3.0
2018-09-30 21:41 Blzut3 Status resolved => closed






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