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IDProjectCategoryView StatusDate SubmittedLast Update
0002680Zandronum[All Projects] Suggestionpublic2016-03-28 03:112016-04-09 20:57
ReporterRusselCS 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002680: Ability to change server variables for campaigns via ACS.
DescriptionRelated to ticket 1070.

Because of the removal for modder's use of the "Map" command via ConsoleCommand, they immediately lose the ability to create bot-based campaigns that use more than two teams, or to use other aspects available to a typical server host.

It would be helpful if we could get a replacement for either hard map resets, an ability to ensure certain server variables are set for play, or both.

I created this ticket specifically to address sv_maxteams, but this applies to other variables that require a map reset such as sv_maxlives or really any gamemode-manipulating variable. I do not have a full list, but those are the primary two I could see being useful.
Additional InformationI tested an alternative to the "map" command using the mapReset() function in ACS, but it did not yield any results in terms of actually applying the change to sv_maxteams.
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User avatar (0014609)
RusselCS (reporter)
2016-03-28 03:27

I was reminded after posting this ticket that CMPGNINF was a thing. Why not an option for max teams to that?

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- Issue History
Date Modified Username Field Change
2016-03-28 03:11 RusselCS New Issue
2016-03-28 03:27 RusselCS Note Added: 0014609






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