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IDProjectCategoryView StatusDate SubmittedLast Update
0002677Zandronum[All Projects] Suggestionpublic2016-03-21 22:272016-03-25 17:11
ReporterAlexMax 
Assigned ToTorr Samaho 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002677: GAMEEVENT_PLAYERFRAGS for flag carrier
DescriptionWould it be possible to extend the GAMEEVENT_PLAYERFRAGS event to pass an additional boolean argument if they drop a game objective, like a flag? Or is there some way to do this already that I'm missing?
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User avatar (0014603)
Catastrophe (reporter)
2016-03-22 01:56

To be honest I think it'd be kind of a waste using an argument on PLAYER_FRAGS for this, instead maybe a new game event for this scenario would be better?
User avatar (0014606)
Torr Samaho (administrator)
2016-03-25 17:11

Using an argument of PLAYER_FRAGS sounds too specialized, but we could surely add a "flag dropped" event.

Note that there already should be a way to check if a player fragged a flag carrier: If this happens, the player gets a Defense medal (unless medals are turned off). This triggers GAMEEVENT_MEDALS, which you can catch and handle accordingly.

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- Issue History
Date Modified Username Field Change
2016-03-21 22:27 AlexMax New Issue
2016-03-22 01:56 Catastrophe Note Added: 0014603
2016-03-25 17:11 Torr Samaho Note Added: 0014606
2016-03-25 17:11 Torr Samaho Assigned To => Torr Samaho
2016-03-25 17:11 Torr Samaho Status new => feedback






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