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IDProjectCategoryView StatusDate SubmittedLast Update
0000266Zandronum[All Projects] Bugpublic2011-01-22 13:152018-09-30 22:03
ReporterDusk 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformLinuxOSDebianOS VersionSqueeze
Product Version98d 
Target Version3.0Fixed in Version3.0 
Summary0000266: "Child frag" obituary always that of the master's weapon
DescriptionWhen a friendly monster is spawned with A_SpawnItemEx in a competitive gamemode, any frags it does are transferred to its master. However, the obituary will always be the obituary of the current weapon the master is wielding, and the monster's obituary will never show up.

I have attached an "imp shotgun", use "give ImpShotgun" to get it. Uses slot number 3. Primary fire will spawn friendly, invulnerable imps, altfire will shoot a powerful shotgun blast that will definitely kill a bot.
Steps To Reproduce1. Start offline deathmatch with bots.
2. Do "give ImpShotgun" in console. Might want to also do "god" because the imps might kill you as well without it.
3. Fire the shotgun a couple of times to spawn imps.
4. Imps will frag the bots, with the shotgun's obituary showing up instead of the imps'.
Additional InformationGot a feeling that this one can't really be fixed... trying anyway.
Attached Files? file icon impshotgun.wad [^] (904 bytes) 2011-01-22 13:15
? file icon impshotgun_test_02.wad [^] (1,821 bytes) 2011-02-14 15:43

- Relationships
has duplicate 0000304closed Inproper obituary when owned monster kills player 

-  Notes
User avatar (0000848)
Torr Samaho (administrator)
2011-01-22 16:41

Is it the same in GZDoom 323?
User avatar (0000850)
Dusk (developer)
2011-01-22 16:59
edited on: 2011-01-22 17:00

Uh.. as far as I recall the "slave's frags go to master" -system is not present in GZDoom. I tried it anyway, and the friendly imp did not attack its master or the player whom it was supposed to attack.

User avatar (0000971)
Torr Samaho (administrator)
2011-02-06 14:05

> the friendly imp did not attack its master or the player whom it was supposed to attack

This was changed in GZDoom shortly after revision 323. Can you test it with a more recent version?
User avatar (0001057)
Dusk (developer)
2011-02-12 23:19

1.2.00 turned out to be too old, and 1.3.00 refuses to read any input whatsoever. I am under Linux, so having this as a result of running GZDoom under Wine does not really surprise me..
(0001058)
user35
2011-02-13 06:20

Yeah, I have noticed that. Maybe if is possible to add monster obituary for example: Bot was burned by an imp
Also it has to do with the bug that if you switch to another weapon if you fire rocket launcher, it says the obituary of the selected weapon and the bug with fist medal if you switch fast to fist.
This was never fixed
User avatar (0001061)
Torr Samaho (administrator)
2011-02-13 14:09

> I am under Linux, so having this as a result of running GZDoom under Wine does not really surprise me..

Can you compile GZDoom for you system?
User avatar (0001062)
Edward-san (developer)
2011-02-13 14:13

If you don't know how to compile it, you can read this.

If you want to compile gzdoom with a greater revision than r323, use 'svn up -r numberofrevisionyouwant' before compiling it.
User avatar (0001084)
unknownna (updater)
2011-02-14 15:41
edited on: 2011-02-14 16:31

> Is it the same in GZDoom 323?

No. You aren't awarded a frag when your child actor kills another player. But the correct obituary is displayed there. Also tested in GZDoom SVN build r1183 with the same results.

> Also it has to do with the bug that if you switch to another weapon if you fire rocket launcher, it says the obituary of the selected weapon and the bug with fist medal if you switch fast to fist.

Indeed, this is what it looks like. If your selected weapon is a hitscan weapon, the corresponding obituary will be displayed. If the weapon is a missile weapon, the obituary will simply state: "%o died.".

I made a new, easier-to-use example wad. It uses the same setup as impshotgun.wad, but also includes a map, and you're given the weapon immediately upon spawn (cycle to it).

EDIT:

Wrong revision number.

User avatar (0014724)
Ru5tK1ng (updater)
2016-04-17 23:08

While the frag obituary is still the master's weapon as of 2.1.2, in 3.0 this isn't the case. This seems to have been fixed over time.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2011-01-22 13:15 Dusk New Issue
2011-01-22 13:15 Dusk File Added: impshotgun.wad
2011-01-22 16:41 Torr Samaho Note Added: 0000848
2011-01-22 16:41 Torr Samaho Status new => feedback
2011-01-22 16:59 Dusk Note Added: 0000850
2011-01-22 16:59 Dusk Status feedback => new
2011-01-22 17:00 Dusk Note Edited: 0000850 View Revisions
2011-02-06 14:05 Torr Samaho Note Added: 0000971
2011-02-06 14:05 Torr Samaho Status new => feedback
2011-02-12 23:19 Dusk Note Added: 0001057
2011-02-12 23:19 Dusk Status feedback => new
2011-02-13 06:20 user35 Note Added: 0001058
2011-02-13 14:09 Torr Samaho Note Added: 0001061
2011-02-13 14:09 Torr Samaho Status new => feedback
2011-02-13 14:13 Edward-san Note Added: 0001062
2011-02-14 15:41 unknownna Note Added: 0001084
2011-02-14 15:43 unknownna File Added: impshotgun_test_02.wad
2011-02-14 16:28 unknownna Note Edited: 0001084 View Revisions
2011-02-14 16:31 unknownna Note Edited: 0001084 View Revisions
2011-02-14 16:31 unknownna Note Edited: 0001084 View Revisions
2011-02-20 22:26 unknownna Relationship added has duplicate 0000304
2012-06-09 13:22 Torr Samaho Category General => Bug
2016-04-17 23:08 Ru5tK1ng Note Added: 0014724
2016-04-17 23:08 Ru5tK1ng Status feedback => resolved
2016-04-17 23:08 Ru5tK1ng Resolution open => fixed
2016-04-17 23:08 Ru5tK1ng Fixed in Version => 3.0
2016-04-17 23:08 Ru5tK1ng Target Version => 3.0
2018-09-30 22:03 Blzut3 Status resolved => closed






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