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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002643 | Zandronum | [All Projects] Bug | public | 2016-02-17 19:10 | 2024-03-02 03:47 | ||||||||
Reporter | Edward-san | ||||||||||||
Assigned To | Torr Samaho | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | confirmed | Resolution | backport later | ||||||||||
Platform | Linux | OS | Ubuntu | OS Version | 14.04 x86-64 | ||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002643: Revenant melee attack duration mismatches vanilla's | ||||||||||||
Description | See this zdoom thread. It's fixed in this commit. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0014453) Edward-san (developer) 2016-02-17 23:39 edited on: 2016-02-17 23:54 |
From the same thread, as a bonus, we need to backport: this and this (actually these need this commit). |
(0023209) Ru5tK1ng (updater) 2024-03-02 03:47 |
Possibly backported in 4.0 |
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Supporters: | No one explicitly supports this issue yet. |
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Issue History | |||
Date Modified | Username | Field | Change |
2016-02-17 19:10 | Edward-san | New Issue | |
2016-02-17 19:10 | Edward-san | Assigned To | => Torr Samaho |
2016-02-17 19:10 | Edward-san | Status | new => assigned |
2016-02-17 23:39 | Edward-san | Note Added: 0014453 | |
2016-02-17 23:40 | Edward-san | Description Updated | View Revisions |
2016-02-17 23:53 | Edward-san | Note Edited: 0014453 | View Revisions |
2016-02-17 23:54 | Edward-san | Note Edited: 0014453 | View Revisions |
2024-03-02 03:47 | Ru5tK1ng | Note Added: 0023209 | |
2024-03-02 03:47 | Ru5tK1ng | Status | assigned => confirmed |
2024-03-02 03:47 | Ru5tK1ng | Resolution | open => backport later |
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