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IDProjectCategoryView StatusDate SubmittedLast Update
0002613Zandronum[All Projects] Bugpublic2016-02-02 17:382024-03-21 21:56
ReporterKorshun 
Assigned To 
PrioritynormalSeverityminorReproducibilityrandom
StatusclosedResolutionunable to reproduce 
PlatformOSOS Version
Product Version2.1 
Target VersionFixed in Version 
Summary0002613: Player ghosts randomly appear on spawn points in Team LMS
DescriptionSometimes (about once per 150 rounds of TeamLMS) one or more player "ghosts" appear on players' spawn points. I don't know what causes this.

The ghosts have the following properties:
* They are visible by all clients, causing confusion as players shoot the ghosts instead of the actual enemies. (but I don't know whether newly connected clients can see them)
* They cannot be interacted with.
* They are always translucent.
* They DO NOT disappear when a new round starts.
* They DO disappear once the next map starts.
* They always look like one of the available player classes. It SEEMS to me like the ghosts of a given class appear right after a class has been used.
Steps To ReproducePlay a lot of Team LMS. I don't know of any other way. It may also affect other game modes, but I am not sure.
Additional InformationI'll report whether the ghosts appear for newly connected clients (and probably some more information about thier properties) once I encounter this bug again.
Attached Filespng file icon Screenshot_Doom_20160201_012623.png [^] (452,251 bytes) 2016-02-02 17:38

- Relationships

-  Notes
User avatar (0015036)
Korshun (reporter)
2016-06-06 18:27

The ghosts are visible by newly-connected clients.
User avatar (0015038)
Edward-san (developer)
2016-06-06 19:39
edited on: 2016-06-06 19:51

Can you try reproducing this with the latest 3.0 beta?

Hold it, sounds similar to 0002207 . Can you confirm?

User avatar (0015040)
Korshun (reporter)
2016-06-06 23:07

This bug is different from 0002207:
* the mod where this bug appears does not have any morphing;
* the ghosts in this bug aren't shootable;
* the ghosts in this bug ARE visible online, even after reconnecting and do not disappear on map resets.

I can't reproduce this bug reliably, I can't even reproduce it randomly frequently enough. Getting people to play 3.0 beta for hours to reproduce it seems infeasible.

With that said, Monsterovich has a theory that this bug IS about dead spectators' bodies. We will try to reproduce it in special conditions, and when we encounter the bug the next time, we will check if kicking dead spectators gets rid of the ghosts.
User avatar (0023454)
Ru5tK1ng (updater)
2024-03-21 21:56

Due to this report being 8 years old and no one has made any new reports about this, I'll close the ticket. If someone can reproduce this with 3.1 or 3.2, then make a new ticket.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Korshun Monsterovich djskaarj JC Tenton MaxRideWizardLord Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2016-02-02 17:38 Korshun New Issue
2016-02-02 17:38 Korshun File Added: Screenshot_Doom_20160201_012623.png
2016-06-06 18:27 Korshun Note Added: 0015036
2016-06-06 19:39 Edward-san Note Added: 0015038
2016-06-06 19:39 Edward-san Status new => feedback
2016-06-06 19:51 Edward-san Note Edited: 0015038 View Revisions
2016-06-06 19:51 Edward-san Note Edited: 0015038 View Revisions
2016-06-06 23:07 Korshun Note Added: 0015040
2016-06-06 23:07 Korshun Status feedback => new
2024-03-21 21:56 Ru5tK1ng Note Added: 0023454
2024-03-21 21:56 Ru5tK1ng Status new => closed
2024-03-21 21:56 Ru5tK1ng Resolution open => unable to reproduce






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