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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002583 | Zandronum | [All Projects] Bug | public | 2016-01-18 11:00 | 2018-09-30 21:40 | ||||
Reporter | Ivan | ||||||||
Assigned To | Edward-san | ||||||||
Priority | high | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | 2.2 | Fixed in Version | 2.2 | ||||||
Summary | 0002583: Ammo max amount set to 0x7FFFFFFF mess up after map ends | ||||||||
Description | When you happen to have an ammo whose limit is set to 0x7FFFFFFF and you finish the map through normal means, it will show up as -1 and weird things will happen. (Ex: DnD menu doesn't recognize I have the item (clientside) but I do have the item serverside and can use it) Here's a minimal example wad:'https://www.dropbox.com/s/p03azs8nnkoz2ge/itemmaxtest.pk3?dl=0 [^]' Some screenshots:'http://imgur.com/a/57zJw [^]' | ||||||||
Steps To Reproduce | - Give AP 1 (amount doesn't matter) - Exit the map through normal means that would keep your inventory intact. - Printinv -> shows capacity as -1 instea of 0x7FFFFFFF. | ||||||||
Attached Files | |||||||||
Notes | |
(0014131) Edward-san (developer) 2016-01-18 18:24 |
It happens also in zandronum 2.x. |
(0014132) Edward-san (developer) 2016-01-18 18:59 |
'https://bitbucket.org/Torr_Samaho/zandronum-stable/pull-requests/21/ [^]' |
(0014186) cobalt (updater) 2016-01-24 20:29 |
Issue addressed by commit edfe466b741b: - Fixed: Clients did not receive the correct MaxAmount value for AmmoCapacity inventories if it was greater than 32767 after a map change (fixes 2583). Committed by Edoardo Prezioso [edward-san] on Wednesday 31 December 1969 23:59:57 Changes in files:
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(0014271) Ru5tK1ng (updater) 2016-01-31 23:13 |
Tested with 160131-2023, and the item count was still correct after ending a level and moving to the next. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-01-18 11:00 | Ivan | New Issue | |
2016-01-18 18:24 | Edward-san | Note Added: 0014131 | |
2016-01-18 18:24 | Edward-san | Product Version | 3.0-beta => |
2016-01-18 18:47 | Edward-san | Assigned To | => Edward-san |
2016-01-18 18:47 | Edward-san | Status | new => assigned |
2016-01-18 18:59 | Edward-san | Note Added: 0014132 | |
2016-01-18 18:59 | Edward-san | Status | assigned => needs review |
2016-01-24 20:29 | cobalt | Status | needs review => needs testing |
2016-01-24 20:29 | cobalt | Target Version | => 2.2 |
2016-01-24 20:29 | cobalt | Description Updated | View Revisions |
2016-01-24 20:29 | cobalt | Steps to Reproduce Updated | View Revisions |
2016-01-24 20:29 | cobalt | Note Added: 0014186 | |
2016-01-31 23:13 | Ru5tK1ng | Note Added: 0014271 | |
2016-01-31 23:27 | Dusk | Status | needs testing => resolved |
2016-01-31 23:27 | Dusk | Fixed in Version | => 2.2 |
2016-01-31 23:27 | Dusk | Resolution | open => fixed |
2018-09-30 21:40 | Blzut3 | Status | resolved => closed |
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