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IDProjectCategoryView StatusDate SubmittedLast Update
0002567Zandronum[All Projects] Bugpublic2016-01-07 10:062016-02-02 19:26
ReporterXanyoG 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformMicrosoftOSWindowsOS Version8.1
Product Version2.1 
Target VersionFixed in Version 
Summary0002567: Settings Reset After Closing Program or After Starting New Game
DescriptionI adjusted my settings for Doom at some point in the past and was able to play the game fine with the settings remaining as I've changed them. At some point, I decided to go back to adjust a setting, and now it won't stick.
Additional InformationMore information through the posts here:'http://zandronum.com/forum/showthread.php?tid=6789 [^]'

A video displaying the issue:'https://www.dropbox.com/s/mfuirl11yc847qi/Stream%20%2806%29.mp4?dl=0 [^]'
Attached Files

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-  Notes
User avatar (0014256)
Torr Samaho (administrator)
2016-01-30 17:00

Please test this in 3.0. "New Game" respects the auto aim setting for me there.
User avatar (0014270)
XanyoG (reporter)
2016-01-31 23:10

I downloaded 3.0 and tested the same thing out. Setting the option before starting a new game works, but the setting still doesn't remain changed after closing the program.

I even tried changing one other setting--the resolution--along with the auto aim setting to see if they would both reset and only the auto aim setting reset.

I created another video to show exactly what I did:'https://www.dropbox.com/s/dy6puv4xcolmzfb/Stream%20%2808%29.mp4?dl=0 [^]'
User avatar (0014279)
Torr Samaho (administrator)
2016-02-01 07:25

Quote from XanyoG
Setting the option before starting a new game works, but the setting still doesn't remain changed after closing the program.

That is the normal ZDoom behavior. Changes to the dmflags are not stored in the configuration file.
User avatar (0014282)
Empyre (reporter)
2016-02-01 09:38

Are we talking about the setting in Player Setup to use auto aim, or the dmflag to allow auto aim? I think that the first of these should be in the config file, but the second one should not.
User avatar (0014283)
Edward-san (developer)
2016-02-01 10:20

The video shows about the autoaim option in Gameplay Options, hence the dmflag.
User avatar (0014294)
XanyoG (reporter)
2016-02-02 03:17
edited on: 2016-02-02 17:46

I discovered that if I type in "sv_noautoaim=true" into the configuration file and set it as "read only" in the file's properties. The setting remains changed. The setting shows to be adjusted right when the game is open and when running a new game.

User avatar (0014302)
Torr Samaho (administrator)
2016-02-02 19:26

sv_noautoaim is just a reference to the corresponding bit of dmflags2. That's why ZDoom will never put sv_noautoaim into the config file on its own.

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- Issue History
Date Modified Username Field Change
2016-01-07 10:06 XanyoG New Issue
2016-01-30 17:00 Torr Samaho Note Added: 0014256
2016-01-30 17:00 Torr Samaho Assigned To => Torr Samaho
2016-01-30 17:00 Torr Samaho Status new => feedback
2016-01-31 23:10 XanyoG Note Added: 0014270
2016-01-31 23:10 XanyoG Status feedback => assigned
2016-02-01 07:25 Torr Samaho Note Added: 0014279
2016-02-01 09:38 Empyre Note Added: 0014282
2016-02-01 10:20 Edward-san Note Added: 0014283
2016-02-02 03:17 XanyoG Note Added: 0014294
2016-02-02 03:17 XanyoG Note Edited: 0014294 View Revisions
2016-02-02 17:46 XanyoG Note Edited: 0014294 View Revisions
2016-02-02 19:26 Torr Samaho Note Added: 0014302






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