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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002530 | Zandronum | [All Projects] Bug | public | 2015-11-20 18:29 | 2018-09-30 22:13 | ||||
Reporter | fr-blood | ||||||||
Assigned To | Edward-san | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.1 | ||||||||
Target Version | Fixed in Version | 3.0 | |||||||
Summary | 0002530: Floor Hugger Projectiles blocked by Items in Invasion | ||||||||
Description | All is said in the title when you play in invasion and that a monster shot at you a floorhugger projectile, staying behind an item will protect you when the projectile is supposed to go thru that item. | ||||||||
Additional Information | It happens both online and offline. | ||||||||
Attached Files | projthruitems.wad [^] (769,600 bytes) 2015-11-22 19:34 | ||||||||
Notes | |
(0013863) Empyre (reporter) 2015-11-20 19:45 |
That's not a bug. It is supposed to do that, just like your plasma balls and rockets are blocked by those same items. |
(0013864) fr-blood (reporter) 2015-11-21 08:21 |
I don't understand, what is the goal of making an item able to block projectiles only in invasion, it was never said in the features. |
(0013866) Empyre (reporter) 2015-11-22 02:18 |
What items are you talking about? Trees, lamps, columns, and such are supposed to block projectiles, floor-hugging or not. Health, ammo, armor and such are not supposed to block any projectiles. |
(0013867) fr-blood (reporter) 2015-11-22 07:50 |
I'm talking about health/armor/ammo. |
(0013868) Empyre (reporter) 2015-11-22 10:12 |
Then it sounds like a bug, but the question now is is it a bug in Zandronum or a bug in the invasion wad? |
(0013869) fr-blood (reporter) 2015-11-22 10:27 |
It's a bug from Zandronum or maybe Skulltag because it happens on all wads, you have just to play these wads in the invasion gameplay. |
(0013871) Edward-san (developer) 2015-11-22 11:29 |
Can you post an example wad with the problem? |
(0013872) fr-blood (reporter) 2015-11-22 18:18 |
Here is the test wad:'http://www.mediafire.com/download/azf3n2s27mgzfos/projthruitems.wad [^]' And here are the steps to do: - Launch projthruitems.wad (this wad is based on the diabolist from R667, I just added the test maps). - Start map TEST01, it's a test to be sure that in cooperation the diabolist's floor hugger projectiles will go thru medkits. - Start map TEST02, use "god" cheat to survive until the invasion items spawn and you will see that they will block the projectiles. * if the diabolist don't spawn in invasion just do "summon diabloist" in console. |
(0013873) WaTaKiD (updater) 2015-11-22 19:46 |
using the provided example wad: in 2.1.2 the medkits do indeed block the floorhugger attack on map TEST02, however in 3.0 they do not |
(0013875) fr-blood (reporter) 2015-11-23 07:02 |
So we can say that the bug is fixed already ? Great. |
(0014119) fr-blood (reporter) 2016-01-17 20:54 |
Please close that ticket, you guys said that the bug was fixed on Zandronum 3.0 so it shall be ok. |
(0014129) Edward-san (developer) 2016-01-18 09:21 |
You could confirm the fix by testing the latest 3.0 beta, but well... |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-11-20 18:29 | fr-blood | New Issue | |
2015-11-20 19:45 | Empyre | Note Added: 0013863 | |
2015-11-21 08:21 | fr-blood | Note Added: 0013864 | |
2015-11-22 02:18 | Empyre | Note Added: 0013866 | |
2015-11-22 07:50 | fr-blood | Note Added: 0013867 | |
2015-11-22 10:12 | Empyre | Note Added: 0013868 | |
2015-11-22 10:27 | fr-blood | Note Added: 0013869 | |
2015-11-22 11:29 | Edward-san | Note Added: 0013871 | |
2015-11-22 11:29 | Edward-san | Status | new => feedback |
2015-11-22 18:18 | fr-blood | Note Added: 0013872 | |
2015-11-22 18:18 | fr-blood | Status | feedback => new |
2015-11-22 19:34 | WaTaKiD | File Added: projthruitems.wad | |
2015-11-22 19:46 | WaTaKiD | Note Added: 0013873 | |
2015-11-23 07:02 | fr-blood | Note Added: 0013875 | |
2016-01-17 20:54 | fr-blood | Note Added: 0014119 | |
2016-01-18 09:21 | Edward-san | Note Added: 0014129 | |
2016-01-18 09:21 | Edward-san | Status | new => resolved |
2016-01-18 09:21 | Edward-san | Fixed in Version | => 3.0 |
2016-01-18 09:21 | Edward-san | Resolution | open => fixed |
2016-01-18 09:21 | Edward-san | Assigned To | => Edward-san |
2018-09-30 22:13 | Blzut3 | Status | resolved => closed |
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