|Anonymous | Login | Signup for a new account||2017-05-28 15:08 UTC|
|My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002502||Zandronum||[All Projects] Bug||public||2015-10-24 16:44||2017-05-19 03:33|
|Target Version||3.0||Fixed in Version||3.0|
|Summary||0002502: Zandronum immediately removes player bodies after death in (team)lms game modes|
|Description||This issue doesn't happen in SP and fake MP.|
|Steps To Reproduce||For example:|
> teamlms 1
wait 10 seconds and die
Your body will disappear.
This also is an issue in survival. As of 2.1.2, this is how everything plays out:
In survival/lms modes, when you die, your body goes through roughly half of the death state before it vanishes. If compat_instantrespawn is true, your body immediately disappears when you die thus showing no death frames.
This was recently fixed in bug 406 so that you see your body dying regardless of the compat flag.
When the bodies disappears, that is the instant you are forced into spectating and of course, the only modes you are forced to spec upon death are survival and LMS.
According to Dusk, in order to fix this, a new spectator body has to be spawned rather than forcing the corpse into the spectator body.
This is probably related to this ticket on morphes.
Except that it can happen in fake MP.
|It is fixed in 3.0.|
edited on: 2017-05-03 18:41
As Korshun said, this commit fixes it and this newer commit fixes it properly.
|tested in 3.0 works in (t)lms and survival so its fixed|
|Marking as resolved based off Korshun and bob's findings.|
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||Marcaek Monsterovich Combinebobnt Korshun JC Tenton djskaarj MaxRideWizardLord Ru5tK1ng The Toxic Avenger EnsaladaDeTomate|
|Opponents:||No one explicitly opposes this issue yet.|
|2015-10-24 16:44||Monsterovich||New Issue|
|2016-08-18 16:26||Ru5tK1ng||Note Added: 0015492|
|2016-08-18 16:26||Ru5tK1ng||Status||new => confirmed|
|2017-04-28 18:50||Celebi||Note Added: 0017388|
|2017-04-30 14:25||Korshun||Note Added: 0017442|
|2017-05-03 18:04||Zalewa||Note Added: 0017542|
|2017-05-03 18:04||Zalewa||Assigned To||=> Zalewa|
|2017-05-03 18:04||Zalewa||Status||confirmed => needs testing|
|2017-05-03 18:32||Korshun||Note Added: 0017544|
|2017-05-03 18:33||Korshun||Note Deleted: 0017544|
|2017-05-03 18:41||Zalewa||Note Edited: 0017542||View Revisions|
|2017-05-19 03:03||Combinebobnt||Note Added: 0017709|
|2017-05-19 03:12||Ru5tK1ng||Note Added: 0017710|
|2017-05-19 03:12||Ru5tK1ng||Status||needs testing => resolved|
|2017-05-19 03:12||Ru5tK1ng||Resolution||open => fixed|
|2017-05-19 03:12||Ru5tK1ng||Fixed in Version||=> 3.0|
|2017-05-19 03:12||Ru5tK1ng||Target Version||=> 3.0|
Questions or other issues? Contact Us.
|Copyright © 2000 - 2017 MantisBT Team|