Anonymous | Login | Signup for a new account | 2024-04-23 06:55 UTC |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002315 | Zandronum | [All Projects] Bug | public | 2015-06-16 01:40 | 2015-09-06 20:17 | ||||||||
Reporter | unknownna | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | trivial | Reproducibility | always | ||||||||
Status | acknowledged | Resolution | backport later | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 2.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002315: A_SkullPop causes coop spy view to fail when dead player respawns | ||||||||||||
Description | See attached screenshot. The coop spy view will be stuck on the A_SkullPop actor when the dead client respawns. | ||||||||||||
Steps To Reproduce | Zandronum: 1. zandronum -iwad doom2.wad -file spectator_skullpop_test_01.wad -host 2. zandronum -iwad doom2.wad -file spectator_skullpop_test_01.wad -connect localhost 3. zandronum -iwad doom2.wad -file spectator_skullpop_test_01.wad -connect localhost 4. Join the game with client A. 5. Coop spy on client A with client B. 6. "kill" in the console with client A. 7. Respawn with client A. Client B's view will still be attached to the A_SkullPop actor. ZDoom: 1. zdoom -iwad doom2.wad -file spectator_skullpop_test_01.wad -host 2 +map map01 2. zdoom -iwad doom2.wad -file spectator_skullpop_test_01.wad -join localhost 3. Coop spy on player 1 with player 2 4. "kill" in the console with player 1. 5. Respawn with player 1. player 2's view will still be attached to the A_SkullPop actor. | ||||||||||||
Additional Information | spectator_skullpop_test_01.wad It seems to be a (G)ZDoom issue. | ||||||||||||
Attached Files | Screenshot_Doom_20150616_033540.png [^] (42,365 bytes) 2015-06-16 01:40
| ||||||||||||
Notes | |
(0012737) unknownna (updater) 2015-06-16 01:50 |
A_SkullPop coop spy view fails when dead player respawns |
(0013452) WaTaKiD (updater) 2015-09-06 19:51 |
fixed:'http://forum.zdoom.org/viewtopic.php?f=7&t=48850#p858114 [^]' |
Only registered users can voice their support. Click here to register, or here to log in. | |
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-06-16 01:40 | unknownna | New Issue | |
2015-06-16 01:40 | unknownna | File Added: Screenshot_Doom_20150616_033540.png | |
2015-06-16 01:41 | unknownna | Status | new => confirmed |
2015-06-16 01:50 | unknownna | Note Added: 0012737 | |
2015-06-16 20:04 | Dusk | Status | confirmed => acknowledged |
2015-06-16 20:04 | Dusk | Resolution | open => waiting for zdoom |
2015-09-06 19:51 | WaTaKiD | Note Added: 0013452 | |
2015-09-06 20:17 | Dusk | Resolution | waiting for zdoom => backport later |
Copyright © 2000 - 2024 MantisBT Team |