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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000209 | Zandronum | [All Projects] Suggestion | public | 2010-11-27 06:12 | 2018-09-30 22:36 | ||||
Reporter | unknownna | ||||||||
Assigned To | |||||||||
Priority | low | Severity | minor | Reproducibility | N/A | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000209: implement the new blood spawn code for the RailGun | ||||||||
Description | > Reworked how blood splats are spawned when unlagged is used: It is spawned at the current player position now instead of at the reconciled position (is not implemented for the RailGun yet). | ||||||||
Attached Files | |||||||||
Notes | |
(0000721) TIHan (reporter) 2010-12-10 22:31 |
Personally, I wouldn't see a problem in changing this. |
(0000773) Torr Samaho (administrator) 2010-12-30 09:25 |
I definitely plan to do this, may take a while till I find time for it though. |
(0014725) Ru5tK1ng (updater) 2016-04-17 23:21 |
This appears to have been fixed over time as 2.1.2 has the blood spawn at the point of impact and not the reconciled player position. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-11-27 06:12 | unknownna | New Issue | |
2010-12-10 22:31 | TIHan | Note Added: 0000721 | |
2010-12-30 09:25 | Torr Samaho | Note Added: 0000773 | |
2010-12-30 09:25 | Torr Samaho | Status | new => acknowledged |
2016-04-17 23:21 | Ru5tK1ng | Note Added: 0014725 | |
2016-04-17 23:21 | Ru5tK1ng | Status | acknowledged => resolved |
2016-04-17 23:21 | Ru5tK1ng | Resolution | open => fixed |
2018-09-30 22:36 | Blzut3 | Status | resolved => closed |
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