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IDProjectCategoryView StatusDate SubmittedLast Update
0002080Zandronum[All Projects] Bugpublic2015-01-24 20:352018-09-30 21:37
ReporterRusselCS 
Assigned ToDusk 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.0-beta 
Target Version2.1Fixed in Version2.1 
Summary0002080: Multi-tracked NSFs won't play specified tracks when called from the server.
DescriptionWhen playing online, music changes called from the server do not change to a specified track. This happens with both the changemus ccmd and the SetMusic function.
Steps To Reproduce1) Run a server using the 2.0 beta and the test wad
2) Walk through the door on the left, the music should change to track 0
3) Enter the triangle in the back of the room to reset the music
4) Walk through the other door, the music should also change to track 0, but say it was changed to track 1.

When loading offline, step four should result in a different track.
Attached Files? file icon issue_NSFTrack.wad [^] (106,869 bytes) 2015-01-24 20:35

- Relationships
has duplicate 0000952closed Changing music with pattern serverside is not working 

-  Notes
User avatar (0011520)
Dusk (developer)
2015-01-24 20:37


<@Dusk> yeah when the server tells clients to set music, the track is not sent
User avatar (0011836)
Dusk (developer)
2015-03-16 01:28

There is a pull request for this.
User avatar (0012364)
Torr Samaho (administrator)
2015-05-24 12:14

See my comment in the pull request.
User avatar (0012367)
Dusk (developer)
2015-05-24 14:18

Addressed issues here:'https://bitbucket.org/crimsondusk/zandronum-sandbox-stable/commits/3da9a4494800 [^]'
User avatar (0012369)
cobalt (updater)
2015-05-24 16:25

Issue addressed by commit 0b74c56a6e21: - fixed: using alternative track orders with music formats with multiple tracks did not work online (fixes 2080)
Committed by Teemu Piippo [Dusk] on Sunday 24 May 2015 17:15:30

Changes in files:

 docs/zandronum-history.txt | 1 +
 src/cl_main.cpp | 5 ++++-
 src/g_game.cpp | 4 ++--
 src/p_acs.cpp | 25 +++++++++++++++++--------
 src/s_sound.cpp | 7 ++++---
 src/sv_commands.cpp | 3 ++-
 src/sv_commands.h | 2 +-
 src/sv_main.cpp | 18 ++++++++++++++----
 src/sv_main.h | 3 ++-
 9 files changed, 47 insertions(+), 21 deletions(-)

User avatar (0012423)
WaTaKiD (updater)
2015-05-26 22:02

this is fixed

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- Issue History
Date Modified Username Field Change
2015-01-24 20:35 RusselCS New Issue
2015-01-24 20:35 RusselCS File Added: issue_NSFTrack.wad
2015-01-24 20:37 Dusk Assigned To => Dusk
2015-01-24 20:37 Dusk Status new => assigned
2015-01-24 20:37 Dusk Note Added: 0011520
2015-02-15 21:08 Dusk Target Version => 2.0
2015-03-16 01:28 Dusk Note Added: 0011836
2015-03-16 01:28 Dusk Status assigned => needs review
2015-03-29 20:23 Dusk Target Version 2.0 => 2.1
2015-05-24 12:14 Torr Samaho Note Added: 0012364
2015-05-24 12:14 Torr Samaho Status needs review => feedback
2015-05-24 14:18 Dusk Note Added: 0012367
2015-05-24 14:18 Dusk Status feedback => needs review
2015-05-24 16:25 cobalt Status needs review => needs testing
2015-05-24 16:25 cobalt Steps to Reproduce Updated View Revisions
2015-05-24 16:25 cobalt Note Added: 0012369
2015-05-26 22:02 WaTaKiD Note Added: 0012423
2015-05-26 22:03 WaTaKiD Status needs testing => resolved
2015-05-26 22:03 WaTaKiD Resolution open => fixed
2015-05-26 22:03 WaTaKiD Fixed in Version => 2.1
2015-05-26 22:03 WaTaKiD Steps to Reproduce Updated View Revisions
2015-09-10 11:19 Dusk Relationship added has duplicate 0000952
2018-09-30 21:37 Blzut3 Status resolved => closed






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