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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002011 | Zandronum | [All Projects] Bug | public | 2014-11-27 00:31 | 2014-12-31 11:17 | ||||||||
Reporter | Fatelord | ||||||||||||
Assigned To | |||||||||||||
Priority | none | Severity | tweak | Reproducibility | have not tried | ||||||||
Status | acknowledged | Resolution | waiting for zdoom | ||||||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||||||
Product Version | 1.3 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002011: Visual Cameras (those made in ACS) go outside of the map if their path says to | ||||||||||||
Description | This is a very weird-to-describe bug. If you put 2 nodes, for a camera path follower, and there are sidedefs indicating the edge of a map, the camera will go outside of the map and obscure the player's image. | ||||||||||||
Steps To Reproduce | 1. Program a simple path follower camera in ACS. 2. Make the edge of the map interfere with the path 3. Activate the path follower camera in game. 4. The path will go outside of the map | ||||||||||||
Additional Information | It's not deadly in anyway although may cause some odd HOMs to maps. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0010982) Watermelon (developer) 2014-11-27 02:54 |
Does this happen in ZDoom? |
(0010989) Fatelord (reporter) 2014-11-28 16:30 |
Yes, it does happen in ZDoom. It happens all the way into 2-7-1. |
(0011000) Dusk (developer) 2014-11-29 16:47 |
Please report this at ZDoom forums. |
Only registered users can voice their support. Click here to register, or here to log in. | |
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-11-27 00:31 | Fatelord | New Issue | |
2014-11-27 02:54 | Watermelon | Note Added: 0010982 | |
2014-11-27 02:54 | Watermelon | Status | new => feedback |
2014-11-27 12:23 | Watermelon | View Status | private => public |
2014-11-28 16:30 | Fatelord | Note Added: 0010989 | |
2014-11-28 16:30 | Fatelord | Status | feedback => new |
2014-11-29 16:47 | Dusk | Note Added: 0011000 | |
2014-11-29 16:47 | Dusk | Status | new => feedback |
2014-12-31 11:17 | Torr Samaho | Status | feedback => acknowledged |
2014-12-31 11:17 | Torr Samaho | Resolution | open => waiting for zdoom |
2014-12-31 11:17 | Torr Samaho | Product Version | 2.0-beta => 1.3 |
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