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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000168 | Zandronum | [All Projects] Bug | public | 2010-11-03 11:49 | 2018-09-30 19:47 | ||||
Reporter | unknownna | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | 98d | |||||||
Summary | 0000168: [98d] if bots die in survival mode, they'll idle in the next map after a "changemap" map change | ||||||||
Description | 'http://skulltag.net/tracker/view.php?id=43 [^]' This was probably introduced when Torr fixed the issue with bots not staying dead in survival mode. | ||||||||
Steps To Reproduce | 1. Start an offline survival skirmish with some bots. 2. Make the bots die in one way or another. 3. "changemap X" in the console. | ||||||||
Attached Files | |||||||||
Notes | |
(0000549) user35 2010-11-05 18:39 |
I have tested again and the only way to make the bots to play again is to kill yourself after all bots die again (to make showing message Mission Failed) then you will see they work again |
(0000563) Torr Samaho (administrator) 2010-11-06 22:03 edited on: 2010-11-06 22:03 |
Should be fixed now. I'll see if I can prepare new binaries later. |
(0000572) user35 2010-11-07 10:37 |
Thanks very much. Now I can play survival with bots |
(0000574) Torr Samaho (administrator) 2010-11-07 11:13 |
I still have no idea why you want to use the bots in survival though. They don't attack monsters, so they are useless. |
(0000575) user35 2010-11-07 12:06 |
I am using in Zombie Horde for testing. |
(0000578) Torr Samaho (administrator) 2010-11-07 19:48 |
Yeah, debugging IMHO is pretty much the only thing bots are useful for in survival. The fix is in 98d. Can somebody confirm that it works fine now? |
(0000579) user35 2010-11-07 20:12 |
It is fixed now. Thank you Torr |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-11-03 11:49 | unknownna | New Issue | |
2010-11-03 13:07 | user35 | Note Added: 0000539 | |
2010-11-05 18:38 | user35 | Note Deleted: 0000539 | |
2010-11-05 18:39 | user35 | Note Added: 0000549 | |
2010-11-06 22:03 | Torr Samaho | Note Added: 0000563 | |
2010-11-06 22:03 | Torr Samaho | Assigned To | => Torr Samaho |
2010-11-06 22:03 | Torr Samaho | Status | new => confirmed |
2010-11-06 22:03 | Torr Samaho | Note Edited: 0000563 | View Revisions |
2010-11-07 10:37 | user35 | Note Added: 0000572 | |
2010-11-07 11:13 | Torr Samaho | Note Added: 0000574 | |
2010-11-07 12:06 | user35 | Note Added: 0000575 | |
2010-11-07 19:48 | Torr Samaho | Note Added: 0000578 | |
2010-11-07 19:50 | Torr Samaho | Status | confirmed => feedback |
2010-11-07 20:12 | user35 | Note Added: 0000579 | |
2010-11-07 20:23 | Torr Samaho | Status | feedback => resolved |
2010-11-07 20:23 | Torr Samaho | Fixed in Version | => 98d |
2010-11-07 20:23 | Torr Samaho | Resolution | open => fixed |
2010-11-07 20:23 | Torr Samaho | Product Version | => 98d |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 19:47 | Blzut3 | Status | resolved => closed |
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