MantisBT - Zandronum
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0002925Zandronum[All Projects] Suggestionpublic2016-11-16 12:552024-03-01 05:34
Filystea 
 
normalfeatureN/A
closedduplicate 
 
 
0002925: Death and spectating on survival.
If someone goes spectator he should die not *vanish*.
If someone dies and go spectator or leaves his body should stay.

The problem is on forcing items to be dropped on death.
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Issue History
2016-11-16 12:55FilysteaNew Issue
2017-01-05 19:22DuskNote Added: 0016604
2017-01-06 12:14FilysteaNote Added: 0016610
2017-01-06 12:14FilysteaNote Edited: 0016610bug_revision_view_page.php?bugnote_id=16610#r10027
2017-01-06 12:49Edward-sanNote Added: 0016611
2017-01-06 13:08FilysteaNote Added: 0016612
2017-01-07 09:39DuskNote Added: 0016618
2017-01-07 09:50FusedNote Added: 0016619
2018-11-25 15:10FilysteaNote Added: 0020182
2024-03-01 05:34Ru5tK1ngNote Added: 0023152
2024-03-01 05:34Ru5tK1ngStatusnew => closed
2024-03-01 05:34Ru5tK1ngResolutionopen => duplicate

Notes
(0016604)
Dusk   
2017-01-05 19:22   
The problem is that you cannot spectate and be a corpse at the same time.
(0016610)
Filystea   
2017-01-06 12:14   
It would be very cool if there would be possibility to run state or spawn an actor before spectating takes place.

I managed to solve problem with death. But it's impossible when someone spectates/leaves when he is alive in game.

(0016611)
Edward-san   
2017-01-06 12:49   
Would you mind elaborating a bit with a concrete situation?
(0016612)
Filystea   
2017-01-06 13:08   
I would like player to drop ammunition when he decides to leave game when he is in game. So rest can pick the ammo up.
(0016618)
Dusk   
2017-01-07 09:39   
Disconnect scripts take place after the player has left the game, this is a ZDoom limitation and we cannot change that.
(0016619)
Fused   
2017-01-07 09:50   
> Disconnect scripts take place after the player has left the game, this is a ZDoom limitation and we cannot change that.

I did actually suggest a change which passed on zdoom a while ago, but this couln't be backported because the disconnect scripts had so much different apparently.

Ticket here:'http://zandronum.com/tracker/view.php?id=2570 [^]'
(0020182)
Filystea   
2018-11-25 15:10   
still a thing as i remember.
(0023152)
Ru5tK1ng   
2024-03-01 05:34   
Closing due to being a duplicate of 2570.