MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002672 | Zandronum | [All Projects] Bug | public | 2016-03-10 22:59 | 2018-09-30 21:47 |
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Reporter | throwaway | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | 3.0 | Fixed in Version | 3.0 | |
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Summary | 0002672: 'turbo' cheat kicks in the SR50 detection in single player |
Description | The 'turbo' cheat isn't factored in when calculating SR40 speed. This leads to your turning being locked when strafing with it. |
Steps To Reproduce | 1. 'turbo 255'
2. Strafe sideways.
3. Try to turn while strafing. |
Additional Information | Why the SR50 thing triggers in non-competitive game modes, or in single player at all, is beyond me. |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2016-03-10 22:59 | throwaway | New Issue | |
2016-03-11 04:33 | AlienOverlord | Note Added: 0014572 | |
2016-03-11 04:33 | AlienOverlord | Note Edited: 0014572 | bug_revision_view_page.php?bugnote_id=14572#r8831 |
2016-03-11 21:59 | throwaway | Note Added: 0014573 | |
2016-03-11 22:01 | throwaway | Note Edited: 0014573 | bug_revision_view_page.php?bugnote_id=14573#r8833 |
2016-03-12 00:00 | throwaway | Note Added: 0014574 | |
2016-03-25 22:12 | throwaway | Note Added: 0014607 | |
2016-11-27 16:48 | Torr Samaho | Target Version | => 3.0 |
2016-11-29 20:27 | Torr Samaho | Note Added: 0016376 | |
2016-11-29 20:27 | Torr Samaho | Assigned To | => Torr Samaho |
2016-11-29 20:27 | Torr Samaho | Status | new => needs testing |
2017-02-06 23:49 | WaTaKiD | Note Added: 0016804 | |
2017-02-06 23:50 | WaTaKiD | Status | needs testing => assigned |
2017-02-07 07:02 | Torr Samaho | Note Added: 0016808 | |
2017-02-07 07:03 | Torr Samaho | Status | assigned => feedback |
2017-02-07 09:06 | WaTaKiD | Note Added: 0016809 | |
2017-03-05 18:41 | Torr Samaho | Note Added: 0016940 | |
2017-03-05 18:42 | Torr Samaho | Status | feedback => needs testing |
2017-04-19 23:04 | Combinebobnt | Note Added: 0017231 | |
2017-04-20 00:56 | Ru5tK1ng | Status | needs testing => resolved |
2017-04-20 00:56 | Ru5tK1ng | Resolution | open => fixed |
2017-04-20 00:56 | Ru5tK1ng | Fixed in Version | => 3.0 |
2018-09-30 21:47 | Blzut3 | Status | resolved => closed |
Notes |
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Just saying SR50 detection was made for a non-competitive game mode. (Coop, jumpmaze)
Also the real bug here is that turbo 255 isn't cut to 100 in singleplayer, IMO.
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(0014573)
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throwaway
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2016-03-11 21:59
(edited on: 2016-03-11 22:01) |
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"Also the real bug here is that turbo 255 isn't cut to 100 in singleplayer, IMO."
What? Why the hell would you do that, and how the hell is something that's been around since vanilla Doom as a *feature*... a *bug*?
Also SR50 while turning was possible in vanilla Doom, by taking advantage of joystick strafing inputs. Granted, you needed a custom driver for that, but considering there were custom drivers to cut out vertical mouse movement, it's not that far off.
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How about this behaviour gets moved to a CVar? Say, sv_sr50lock? It really should not be on by default - I can't imagine it behaves well with low friction floors either. |
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Update on this: low friction floors don't affect the lock; it seems to goes off player input. So the fix would simply be to have turbo apply after the SR50 lock is checked.
Any turbo value above 102 will trip the SR50 lock. |
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Can you check if this fixes the issue? |
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Quote from WaTaKiD
however online your view is no longer locked in place with turbo 103+ while sr40ing
Can you elaborate? The client shouldn't be able to activate turbo and if the server enables turbo, then there should be no view lock while SR40. |
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well i did have sv_cheats enabled online, but yea i guess i wasnt entirely clear
your player and your real angle are locked in that direction when you sr40 with turbo 103+
however your view can still be turned around, atleast on your end, as in, start to sr40 and then turn your mouse and fire the plasma gun, you will notice that you could be holding W+D and end up running backwards and your plasma balls are not going where your aiming |
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The problem is that the turbo value is not synced between client and server. I changed the server to not enforce the SR50 turn lock anymore if sv_cheats is true. This should fix the issue. |
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r170416-0710
Intial Singleplayer testing instructions worked fine. Could turn my mouse freely sr40 with turbo 103 and 255
Worked online with sv_Cheats 1 too
Setting turbo >100 online with sv_Cheats 0 didn't do anything and I couldn't set turbo, but seeing how that isn't the issue here; looks like the ticket's issue is fixed. |
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