G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
Attempting to remap non-existent texture PLGXA0 to PBLST_A0
Attempting to remap non-existent texture PLGXB0 to PBLST_A1
Attempting to remap non-existent texture PLGXC0 to PBLST_A2
Attempting to remap non-existent texture PLGXD0 to PBLST_A3
Attempting to remap non-existent texture PLGXE0 to PBLST_A4
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Execution could not continue.
Script error, "aow_v2.2-core_beta12.pk3:actors/weapons/flashbang.txt" line 49:
Invalid state parameter acs_namedexecutealways
script error
script error
Got this when loading a map. What do I do?
Re: script error
Use Zandronum 3.0
http://zandronum.com/downloads/testing/ ... indows.zip
http://zandronum.com/downloads/testing/ ... indows.zip