script error

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steve123
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script error

#1

Post by steve123 » Fri May 19, 2017 5:37 pm

Got this when loading a map. What do I do?
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
Attempting to remap non-existent texture PLGXA0 to PBLST_A0
Attempting to remap non-existent texture PLGXB0 to PBLST_A1
Attempting to remap non-existent texture PLGXC0 to PBLST_A2
Attempting to remap non-existent texture PLGXD0 to PBLST_A3
Attempting to remap non-existent texture PLGXE0 to PBLST_A4
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.

Execution could not continue.

Script error, "aow_v2.2-core_beta12.pk3:actors/weapons/flashbang.txt" line 49:
Invalid state parameter acs_namedexecutealways

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Fused
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Re: script error

#2

Post by Fused » Fri May 19, 2017 6:33 pm

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