Ghoul's World - Rebirth

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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TankDempsey
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Posts: 130
Joined: Mon Jun 18, 2012 9:59 pm

Ghoul's World - Rebirth

#1

Post by TankDempsey » Thu Jun 30, 2016 4:04 am

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A long time ago sometime in about 2011 or 12 a small mod called Ghoul's World was made based off the old Ghoul's Forest formula by the user DezzTech. It was eventually discontinued though which is where this mod comes into play, The goal of this project is to hopefully fix up and finish the project while giving it a new twist. This footage showcases the Marine and Hunter classes, All 3 of the main GVH humans will be playable.

Maddo
New User
Posts: 2
Joined: Fri Aug 03, 2012 11:21 am
Location: Wales

Re: Ghoul's World - Rebirth

#2

Post by Maddo » Sat Jul 09, 2016 7:22 pm

Posting here after years of inactivity, only just coming back into the Doom Multiplayer.

I love Ghoul's World. It's so fun to play with friends! I'd love to see this finished man. Keep up the good work!

Is there a playable version yet?

TankDempsey
Forum Regular
Posts: 130
Joined: Mon Jun 18, 2012 9:59 pm

Re: Ghoul's World - Rebirth

#3

Post by TankDempsey » Mon Jul 10, 2017 6:26 pm

Made quite a bit of progress since I decided to continue.

Cyborg tweaks:
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More recent build:
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I plan to have an alpha out at some point at the very least.

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