I already mentioned that the problem was solved in the tracker in May somewhere. I just now realise that i might have been a bit to cryptic with my answer.Ru5tK1ng wrote:Can you let us know if this issue has been resolved: https://zandronum.com/tracker/view.php?id=2773grrfield wrote:Don't worry, a friend of mine, with more skills compiled it for me.
Thanks anyway
I stated that complex-doom just got more difficult now, and that is because of the fix. Since the "multiball" fire attacks cover the complete range (left and right), it becomes less easy to dodge them. So, to conclude: FIXED
EDIT: typos