Dear all,
I'm hosting a few zandronum servers on a raspberry pi. I was wondering if there was some tool around analyze console output. The purpose is to keep some stats of what maps have been played, by how many people, how many people died by what zombie, and stuff like that, you know....
There must be something around i guess, but i just can't find the right tool to do it. Is there anyone who can give me a clue where i should look, or whom i should ask? I read something about a stat tracking wad used for FNF, but i really dunno how or what.
thanks for helping me out...
grrfield
logging servers - keeping stats
- Torr Samaho
- Lead Developer
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- Location: Germany
Re: logging servers - keeping stats
I remember that someone wrote such a tool, but I can't find it anymore. Does anybody else remember this and still has a link? IIRC there was a forum thread.grrfield wrote: I'm hosting a few zandronum servers on a raspberry pi. I was wondering if there was some tool around analyze console output.
I think that's what you have in mind: http://allfearthesentinel.net/download? ... ats-r2.pk3grrfield wrote:I read something about a stat tracking wad used for FNF, but i really dunno how or what.
Re: logging servers - keeping stats
It should be rather easy to make youself though with some simple stdin/stdout piping if you have some programming experience.
It would also be cool if mods could write to stdout, but that will probably never happen.
It would also be cool if mods could write to stdout, but that will probably never happen.
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- Forum Regular
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- Joined: Mon Jun 04, 2012 2:01 pm
Re: logging servers - keeping stats
They already can using function A_Log in DECORATE/Log in ACS. In fact, IIRC that's how Jumpmaze records were saved before database support was implemented in Zandronum.Lollipop wrote:It would also be cool if mods could write to stdout, but that will probably never happen.
Re: logging servers - keeping stats
Really? That is some great stuff to abuse >:D