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SNS #102 - NewDoom Community Project
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[SDA] Sicamore
Post: #1 - SNS #102 - NewDoom Community Project Posted: 12-14-2013, 01:36 PM
Posts: 274
Joined: Jun 2012
Location: Space
Clan: Scientific Doom Academy

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NDCP is a 2006 megawad created by members of NewDoom. Featuring 32 maps, the project is quite impressive and continues to average 4/5 on /idgames. To make you happier, freelook will also be enabled for this session, even though the wad is essentially for Boom. Yay.

IWAD: doom2.wad
WADs: NDCP, Revenant fix, coopmthru_vanilla, Fuzzball's text colors

What day: Saturday, December 14th, 2013

What time: 18:00 UTC

Times
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 22:00

Eastern Time: 2:00 PM
Central Time (US): 1:00 PM
Mountain Time: 12:00 PM
Pacific Time: 11:00 AM

Where: Vicious Pariah's servers

Spoiler: Customized Settings (Open)


(This post was last modified: 12-14-2013 01:42 PM by Qent.)
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one_Two
Post: #2 - RE: SNS #102 - NewDoom Community Project Posted: 12-14-2013, 01:57 PM
Fuck Mini Baby Bells!
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Thanks Sica.
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[SDA] Sicamore
Post: #3 - RE: SNS #102 - NewDoom Community Project Posted: 12-14-2013, 01:58 PM
Posts: 274
Joined: Jun 2012
Location: Space
Clan: Scientific Doom Academy

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=D


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[id] Luke
Post: #4 - RE: SNS #102 - NewDoom Community Project Posted: 12-14-2013, 05:53 PM
Former ZDaemon Player
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...and I'll be out, fml. This is one of my favourite wads. At least it isn't NDCP2.
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Cruduxy
Post: #5 - RE: SNS #102 - NewDoom Community Project Posted: 12-16-2013, 08:34 AM
ONLY PEGG
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Pretty awesome wad selected.. favorite wad to test game modifiers on :P


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SNS #102 - NewDoom Community Project




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