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Can Zandronum handle 64 players in a server?
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Lord_of_D:
Post: #41 - RE: Can Zandronum handle 64 players in a server? Posted: 09-01-2013, 03:50 AM
Can we be friends? :3
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(08-31-2013 08:59 AM)Soul Wrote:  They turned sv_unblockplayers on when there were that many players in the server.
they should have let it in, wonder how messed up was it that way



(09-02-2013 07:07 AM)Catastrophe. Wrote:  Get rid of it, we don't need more lord of hell activists.
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StrikerMan780
Post: #42 - RE: Can Zandronum handle 64 players in a server? Posted: 09-01-2013, 08:10 PM
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I might give a shot at making a map big enough to support 64 players and still play well.

Aside from that... it would be interesting to see a map that is essentially all of a famous DM wad's maps strung together in some sort of seamless fashion. If someone ended up doing this, if permission were granted or weren't an issue, would people like it?
(This post was last modified: 09-01-2013 08:15 PM by StrikerMan780.)
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Combinebobnt
Post: #43 - RE: Can Zandronum handle 64 players in a server? Posted: 09-02-2013, 12:12 AM
What does the nt stand for?
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Have fun making it is all I can say.



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Can Zandronum handle 64 players in a server?




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