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3D Models in Zandronum?
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CtrlAltDestory
Post: #1 - 3D Models in Zandronum? Posted: 01-05-2013, 06:28 AM
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Well I have a Map setup but its a .obj and I want to know how to get it to a Useable format for place a model into a Doom Map.
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Ænima
Post: #2 - RE: 3D Models in Zandronum? Posted: 01-05-2013, 03:13 PM
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Ummmm. Well maps and 3D models are kinda two really different things. If you're talking about like, LEVEL maps. You know, like MAP01, etc. You can't convert a 3D map from another game into Doom/UDMF format. It doesn't really work that way. You'd have to do it all by hand.


3D models in Zandronum are only for actors. Like monsters, decorations (which can be placed in a map to make it look 3D, like WhoDunIt), and weapons.


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Llewellyn
Post: #3 - RE: 3D Models in Zandronum? Posted: 01-05-2013, 04:36 PM
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(01-05-2013 03:13 PM)Ænima Wrote:  Ummmm. Well maps and 3D models are kinda two really different things. If you're talking about like, LEVEL maps. You know, like MAP01, etc. You can't convert a 3D map from another game into Doom/UDMF format. It doesn't really work that way. You'd have to do it all by hand.


3D models in Zandronum are only for actors. Like monsters, decorations (which can be placed in a map to make it look 3D, like WhoDunIt), and weapons.

He wanted to turn the .obj into a decorate object in a map, not into a map. IE he needs to convert .obj to md2/3
(This post was last modified: 01-05-2013 04:37 PM by Llewellyn.)
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CtrlAltDestory
Post: #4 - RE: 3D Models in Zandronum? Posted: 01-06-2013, 12:53 AM
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(01-05-2013 04:36 PM)Llewellyn Wrote:  He wanted to turn the .obj into a decorate object in a map, not into a map. IE he needs to convert .obj to md2/3

You are correct :)
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